![]() ![]() ![]() For make no mistake about it, DeathSpank is unashamedly a quest-grind, the incessant and often repetitive find-and-retrieve structure clearly the backbone of the game’s core mechanic. The nonsensical plot (DeathSpank wants to get his hands on an infamous trinket known as The Artifact for reasons probably best known to DeathSpank) suitably sets up its titular self-declared champion as he traverses a fantastical world inhabited by a typical cast of destitute folk requiring assistance and adversaries in dire need of vanquishing. Succinctly, DeathSpank is a comical and colourful Diablo clone, with liberal dashes of its own hack’n’slash button-bashing and role-playing lite flavours peppered throughout. ![]() Luckily, it also has one of gaming’s stalwart witty writers, Ron Gilbert, at its sturdy helm the humour and delivery from arguably Gilbert’s most beloved series, Monkey Island, evident throughout this quirky tale of demon poop, needy orphans and disproportionately wise-cracking heroes. Hothead’s DeathSpank – its very title instantly and proudly declaring a sincere case of irreverence and toilet humour – would therefore look to have its job cut out for it. In other words: you’re intentionally making things hard for yourself from the offset. In a medium where narrative is routinely a secondary (and sometimes tertiary) afterthought, choosing to willingly infuse your title with a healthy dose of the funnies is tantamount to turning up drunk for a blind date. There’s a reason why gaming’s comedy sub-genre is regarded as a dangerous and untapped vein, a test most developers would just rather not take. ![]()
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